Free download the dig




















Watch all you want. Videos The Dig. Trailer: The Dig. More Details. Watch offline. Available to download. With an imaginative story, an attractive visual backdrop and a wealth of intelligent puzzles, it belongs near the top of the adventure game class.

A group of scientists discovers an asteroid that is on its way to a collision with the Earth. Is there any way to prevent the disaster? Accompanied by the journalist Maggie Robbins and the archaeologist Brink, Boston investigates the asteroid and finds a strange structure that undoubtedly belongs to an alien civilization. During the course of investigations, the team finds itself on a seemingly deserted planet. They have no knowledge of the planet and no possibility of going back.

Will they ever discover the secret of this strange world and find a way to get home? Despite having a serious story, the game follows in many ways the tradition of LucasArts' humorous adventures. How to run this game on modern Windows PC? Click on the dirt. Click on the path. Create the light bridge and use it to go to the critter area. Use the machine part, followed by the cover, with the panel. Now click on the panel, then go through the door. Get the green rod, plate and twin sceptres.

Use the gold sceptre with the faint light; now use the gold sceptre to move the planet to the two o'clock position. Use the silver sceptre to move the small moon to a seven o'clock position around the planet - the aim is to form a straight line from the planet through the small moon to the large moon.

Push the button to open the door, and once again return to Nexus. Open the door next to the sparking cable using the green rod code. Enter the open door and push the tram call. Go to the map spire.

Enter the opening at the top of the screen. Click on the strange field. Enter the cavern. Enter the pit to reach the map room. Click on the panel and use the red rod combination.

Watch the scene of the hidden room. Leave the map room through the opening. Attempt to make the light bridge work, although it's broken. Open the panel, and click on it. Trial and error will eventually switch the light to the prism between the red and the blue - you will get a message when it's correct.

You will also have to adjust the lens a few times before the light bridge will finally form. Use the light bridge to go to the tomb. Click on the statue, then click twice on the crypt to ride it down to the cavern below.

Go left and click on the door. Use the glowing crystals on the broken bones to create a second dog. Use the yellow engraved rod with the slot. Enter the door. Click on the pyramid. Use the yellow engraved rod on the panel.

Use the glowing crystals on the dead alien and try to talk to it. Exit the tomb. Move to the cave interior and then the plateau. Talk to Brinks. Go to the cavern and use the flashlight on the bat creatures in there. Return to the platform and quickly get the crystals before Brinks returns. Go to the monster's nest, via the map room and pit, and then go to the left of the door.

Now walk right to the grate and talk to Brinks. After he has distracted the monster, go through the right door. Move to the top of the waterfall and push the rock to block the stream. Return to the nest. Talk firstly to Brinks about the grate, and then to Maggie. Use the tablet with Maggie. Enter the island opening. Now get the plate and go directly to the cavern. Receive a message from Brinks.

Go to the planetarium spire, then to the crevice, and use the jaw bone on Brink. You will now be automatically returned to the Nexus.

Use the plates on the alcove. Enter the door and use the tram call. Enter the door and look at the console. Look at the gap. Exit console view. Walk up the ramp to the top of the screen. Look at the controls and the alien device. Go outside, upwards. Talk to Maggie about the alien device. Go left and click on the nest. Make the light bridge work. Return to the alien's pyramid and talk to the dead alien again.

If you need a glowing crystal make sure you pick one up beforehand. Talk about everything until each icon 'greys' out. Get the creature's engraving. Go to the map room. Use the creator's engraving with the panel like the rods. Go to the beach near the waterfall near the nest. Get the eye part. Go to the cathedral spire, then to the machine room the one with the console.

Go to the tomb spire. Go to the platform where Brinks is, and use the eye part first on Brinks, then with the slot in the relic. Once on the asteroid, the team inadvertently triggers controls that transform the rock into a crystal-like spaceship, which immediately took the trapped human team to an abandoned planet on the other side of the galaxy. Being safely transported to an unknown alien world, but unable to stay together in the ever-changing fantastic world, your team breaks up.

Because Maggie seeks independence and leaves, and Brink dies stupidly, you are soon on your own, struggling to explore and understand the new, mind-twisting surroundings. Gameplay is typical point-and-click affair, with a vastly simplified interface: one mouse click is enough to do everything in the game, from talking to characters to manipulating the environment.

As mentioned earlier, most puzzles are challenging, but none is illogical. Although mundane, the plot is quite engrossing and retains consistency throughout the game, and there are even some plot twists to make things more interesting. I thoroughly enjoyed The Dig and expect other fans of hard sci-fi to feel the same. Anyone who expects another clever, light-hearted LucasArts adventure will be disappointed, however. These are minor gripes, though.



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