Nwn soz patch




















Skip to main content. Search form Search this site. Remember me. Create new account Request new password. Active Servers Discord Chat. You are here Home. Patch Catalog. Patch - Any - Bioware Obsidian Community. Desc: Bioware 1.

Notes: Bioware 1. It is also very strongly recommended that you make a backup of your NWN2 MotB campaign folder before proceeding with the installation. The best way to do this is to zip it.

If you make an uncompressed copy of the campaign folder you must move the copy out of the Campaigns folder. It is not compatible with the Makeover and its functionality is built into the Makeover, so the override is not needed and will interfere if in the override folder. If not then you may need to adjust the target folder locations below. It is very strongly recommended that you make a backup of your NWN2 MotB campaign folder before proceeding with the installation.

Any mods that remain in your override folder will override the Makeover and may interfere with its features. Otherwise you will need to reinstall NWN2. Note that this does not change the requirement that the actual placeable have a standard bench tag.

Special thanks to Marc Allard for significant help testing these modifications. Volatile Spirit Essence is worth 5 points. Brilliant Spirit Essence is worth 40 points. Pristine Spirit Essence is worth points. DLG , but only after Ammon Jerro has been restored Minor fixes to Makeover conversations for Neeshka remove incorrect reference to Candlekeep, and remove term "macho", other minor corrections , Casavir reword a line , and Startear typo correction.

On the old IGN vault, this release had a score of 9. Here is the file listing with comments. Patch corrects a bug in the crafting system that blocked the crafting of items that have no spell requirements.

Patch - Enhancements to the crafting system. This patch changes the way enchantments are counted so that light, visual effects, inherent material properties, masterwork, use limitations, and penalizing properties no longer count against the maximum number of item properties. It also allows epic casters to enchant 4 properties rather than 3. Unidentified items must be identified before they can be enchanted.

Patch - This patch allows crafting to be done by Warlocks who have the Imbue Item feat and a high enough UMD; changes the calculation of spell caster level when enchanting to use class levels and the Practiced Spellcaster feat; adds scythe recipes to the medium level recipe, and adds meditate, drop unequipped inventory, and character visibility options to the player context menu. Patch - Adds ability to consume spirit essences. Minor conversation corrections for Neeshka, Casavir, and Startear.

Patch - This patch corrects a game-breaking bug that occurs at the Betrayers Gate area of the Slumbering Coven Dreamscape. The episodes that demonstrate the Makeover new areas include episode 1, and Note that in episode 36 the Ammon Jerro conversation shown at is clearly the original AJ conversation, which is why AJ is not able to be used as a full companion. Okay, so he keeps mentioning this " player menu" where is it, and how do I pull it up?

Is it triggered by an inventory item? From my character sheet? The player menu is the menu pulled up when you click on the big eye on the lower left corner of your screen while playing the game. Version incorporates all patches that were released for the earlier version, so I have deleted the old version and patches associated with it.

The optional contextmenu. To resolve this put the optional contextmenu. This optional contextmenu. NWN2 should look at it as long as it is newer than the version in the Tony K folder. If after installing you still do not see the Makeover options, then delete the contextmenu. Wodering, is there anything of the kind for MoW? Companions there are awful, except for the rogue, she's quite likeable. Also heard on the internets that the fighter guy fallen paladin can be convinced to become a champion of Shar, which could make him also worthy.

The problem is that the only spellcaster is.. Would never be in the same party with someone like that, and for now i'm done with caster PCs, played a ton of them already. Is there some no matter how cheesy way to bring up the SoZ party editor or whatever in this particular or perfectly just any other module? Heard about the "persistent companion" thing by FRW team, but that's intended for module-makers and requires some skill with the toolset.

Already dropped numerous otherwise decent modules where you have to share the party roster with all those Awful Good self-righteous bastards.

I believe the optional context menu file for Tony K's AI 2. Skip to main content. Search form Search this site. Remember me. Create new account Request new password. Average: 10 2 votes. Active Servers Discord Chat. You are here Home. Submitted by:. Submitted by Kaldor Silverwand on Last modified:. Old Vault Category:. Old Vault ID:. Multi-classing Companions: Companions can be multi-classed when leveling up. Maximum number of companions: The party limit of 5 has been increased to 8 to allow full use of the companions.

Death and Bleeding System: When the game is played on Normal or higher difficulty mode the SoZ Death system will be applied to the party members. Rest System: The rest system implemented causes the party to rest for 8 hours.

Item Level Restriction: Equippable enchanted weapons and armor can be restricted to use based on the level of enchantment and the level of the person attempting to equip the item. Rechargeable staves, wands, and rods: Standard staves, wands, and rods can be recharged by making them the target of arcane spells. These must not be edited. Credit to Marc Allard and The Complete Craftsman mod by ChainsawXIV for requesting and inspiring the following enhancements regarding enchantments: The CheckEnchantmentNumber function no longer counts Light, Visual effects, use limitation, inherent material bonuses, and penalizing properties against the maximum enchantment allowed number.

Enchantments that do not count against the number of enchantments light, VFX, use limitation, penalizing properties can be applied even if an item has the maximum number of properties already. An item being a masterwork item no longer counts against the maximum enchantment allowed number. The level check is against the crafter, not all party members. DLG , but only after Ammon Jerro has been restored Minor fixes to Makeover conversations for Neeshka remove incorrect reference to Candlekeep, and remove term "macho", other minor corrections , Casavir reword a line , and Startear typo correction Content: On the old IGN vault, this release had a score of 9.

Wed, Kaldor Silverwand. How do you rate this content? No votes yet. Average: 10 1 vote. Nevermind problem solved. I'm with the same problem than maverick I simply can not load the game. Posted by maverick40 at After downloading this Patch I cannot begin to load the game at all after hitting the play button on the start up menu. A splash screen comes up and then nothing happens. Now having downloaded MOW which will only play at 1. If anybody has any information I'd really appreciate it, Thanks.

Posted by geirhoe at Voted 3. I have just decided to try out NWN2, but the game failes to start after the game is patched to 1. I reinstalled the game today, and it starts as it should unpatched NWN2 gold edition , but after a long update process, the game is updated to 1. When launching the game, I press "play" in the first menu, I am presented with a splash screen for seconds.

Once the splash screen dissapears, nothing eles happens. No error messages, no game, nothing. On a side note, If I start the toolset from windows it crashes with a standard windows crash dialog repot problem to microsoft etc. This is on a fresh install of windows xp, fully patched.

Please advice on how I can get around this problem and actually play the game for the first time.. Posted by mefaldi2 at Hi everyone, I have a big problem. I have SoZ installed, current version 1. Anyway, when I try to update, an error occurs: 'Error ept Old file not found, however a file of the same name was found.

Update not done as file contents do not match. What should I do? Maybe there's some other patch I have to apply first? Thanks to everyone wishing to help. Posted by Devatar at Hey guys, I just finished patching SoZ to 1.

I get to the point when it says "Module successfully loaded" then NWN2 crashes. My SoZ worked fine before I patched the game. Any ideas? Thanks in advance. Posted by Dragoon at In that case you an apply it any time. If you patched MoTB to 1. Posted by NecromanX2 at I see four 1.

Do I install it after the second patch but before the third? Posted by ladydesire at Posted by kres at Posted by Kaliesto at Voted



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